On Tuesday, May 8, Frontier opened up their first of many "focused feedback" forum topics for upcoming Elite: Dangerous features: Squadrons. The purpose of this thread is to gather as much feedback as possible from the player base, before the feature goes live Q4 2018. I provide a summary and...

Continue Reading...

Elite: Dangerous 3.0 is among us and with all the great changes to engineering, crime & punishment, trade data, and planet textures, I found myself pleasantly surprised with Guardian content. My little experience with Guardians has been watching great content creators such as Malic_VR on Twitch...

Continue Reading...

This post is a follow up to the ongoing series of credit making techniques using Elite: Dangerous passenger missions.

A user by the name of JesterCFC dropped by my live stream one night and suggested VIP passenger missions were capable of bringing in 160 million credits per hour. I honestly did...

Continue Reading...

The Elite: Dangerous Beyond Update (Chapter One) Beta ended February 9th and will be making it's way to live any day now. A very common question on my live stream is: What should I do to prepare?

Well, in case you didn't know, this update does a complete overhaul of the Engineers feature...

Continue Reading...

This post is a follow up to my original guide on how to do passenger missions in Elite: Dangerous. If you want detailed instructions on what to do, feel free to peruse the original (now nerfed) "opulence" guide.

It's back! Time to rejoice! Right? Right?

Well, it's not quite back per se, b...

Continue Reading...